looking for friends that will open up…

 

I feel like I always come back to the same question regarding friends. Who are those real friends that bring out only the best in you? And… the bigger question is –> how do you find people like that? How do you connect to people like that?

I have many people that I know. From work, school, day to day life, you know? So I know those people. Many I consider to be my friends.  Many are on my facebook page.

However we do not connect often enough. When we do its more like catching up. Constant catching up. I feel like that doesn’t leave much room for really knowing a person.

I guess the truth is that I got fed up with certain types of bullshit. I mean there are so many friends that I have and I don’t know anything about them. I have never been to their house, never met their parents, never got to hear anything that is at all relevant to their emotional state. At the end of the day I might as well be talking to strangers…? No? Why is it that so many people are so afraid to open up? Why are they hiding behind some bullshit wall of mystery? Yes, I do have social-networking sites to thank for all the glorious updates on their emotional state but most are out of context.

My friends are out of context. We only meet on a neutral ground. We only talk about unimportant shit like our jobs and weather.  Seriously people, that doesn’t make us any better.

Plus, why is it that I always tell you how I really feel, while you respond with some crappy story about someone else’s goat?

Open up goddamit or stop wasting my time!!!!

Unpredictable Roll

I never thought that I would be able to enjoy role-playing games, until I was introduced to the universe of D&D, the world of charismatic characters, dungeons, dragons, and surprises around every imaginary corner. My game is Dungeons and Dragons and I play it because it allows me to be who in real life I am not. In real life I am an introverted individual with little desire for heroic actions, yet in D&D I play a courageous character that has no flaws and no issues with self-esteem. Plus the combination of risk, attention to imaginary details and plethora of possible outcomes keeps me away from getting bored, stressed or unhappy. On top of all of that I can watch an entire world unfold before my eyes on a battle mat, carefully centered on my grand dining room table.

What makes this game so dining-room-table worthy? In the last few years D&D brand has gone over some major changed in design, usability and marketing. Today Dungeons and Dragons are made for people of all groups and ages. Rule books and accessories have a much more appealing design. Miniature figures range in colors, shapes and forms and can now be placed on ergonomic battle mats. Character sheets have been dramatically improved and can now be neatly updated on our computers. (Coast) Changes that took place over the last few years make the game easier to understand and to play. Even with all the extras D&D still requires simple things to make it fun- friends, dice, pencils, and most of all imagination. The essence of this game is the game play itself, but it is the fantasy of it all that makes it enticing.

A good set of 20d dice is the most important element of the game. Dice determine what steps characters take, how quick and when. Rolling the dice determines what chances your character has against the enemies and other dangers. The group of players needs to pick a Dungeon Master (DM), someone to be in charge of the adventures. DM controls monsters, narrates the story and acts as a referee (Heinsoo, Collins and Wyatt 8). Being a DM is like playing an imaginary omniscient ruler of the D&D universe. Player’s Handbook explains the rules of the game and helps to create characters based on their Race, Class, and Role (Heinsoo, Collins and Wyatt 14). A Character Sheet is also provided for adventurers to record information they might need. It includes everything from character’s name, to strengths it possesses, skills it uses, to what imaginary gold and equipment it can carry.

Imagination and the handbook help players to create strong characters with interesting backgrounds. One of the books on the D&D experiences mentions that “the dice may have a hand in your character’s present, but you control your character’s past” (Mazzanoble 20).  Polishing and investing time into a character gets players more involved in the game play itself. Many little details make D&D the game, as it can be replayed, yet never repeated, over time and “perhaps the best most unique game-play element is that it’s non-competitive” (Mazzanoble 20). 

Adventurers have to work as a team in order to survive the onslaught of monsters. D&D has two types of encounters, Combat and Noncombat, in some cases characters fight monsters, in others they use their other pre-set skills to get out of traps or figure out dungeon’s puzzles. You can try and prepare your character for the hardest of adventures, but at the end the dice still determine your character’s luck. (It is important to mention that DM rolls dice for monsters thus the probabilities of winning are equal on both sides.)

The game play can sound complicated but the truth is: it is not. The game mechanics are all linked to one major rule: “Decide what you want your character to do and tell the DM” (Heinsoo, Collins and Wyatt 11). The freedom to decide what your character will do next makes the game fun and so do various suggestions and impossible requests that are addressed to the DM during playtime. Team of adventurers continues on for hours and when adventure is over, the next one is just around the corner waiting for players to meet up again. On the plus side each time adventure is finished all characters present that day acquire experience points (XP) and gold. Over time characters evolve, by gaining experience points and gold, therefore being better equipped with spells, weapons, and greater armour for each following adventure.

D&D has returned to our Chapter’s bookshelves and to our dinner tables, because it is a fantastic way to spend an evening with friends and to exercise a mind. In case you are not ready for a full out D&D adventure you can start out small with D&D Miniatures Game sets and see if this type of adventure is for you. 

 Works Cited

Coast, Wizards of the. Dungeons and Dragons Roleplaying Game Official Home Page-Tools. November 2009. 12 November 2009 <http://www.wizards.com/dnd/Tools.aspx>.

Heinsoo, R., A. Collins and J. Wyatt. Dungeons and Dragons Player’s Handbook: Arcane, Divine, and Martial Heroes. Renton, WA: Wizards of the Coast, Inc, 2008.

Mazzanoble, Shelly. Confessions of a Part-Time Sorceress:A Girl’s Guide to the Dungeons and Dragons Game. Renton, WA: Wizards of the Coast, Inc., 2007.

Sense and Sensibility: what was really up

I have been speechless. I think I still am, and that is the reason why this post is going to be very short. My Marco Polo friend turned out to be an extremely rude guy, who had no friendship in mind. It was a stupid idea to text him back in the first place. The next day’s conversation went from hey how are you to let me pick you up within 3 lines… I was furious! Why on earth would I let a stranger pick me up from home???? What would he do, give me candy from a slightly opened door in an unmarked truck? Yeah right? How many long lost friends want to pick you up in the first place. I don’t know once you get a message like that you stop and think…err “there is something wrong with this picture…”

And there was. After a few more minutes of that conversation it turned out that he wanted to pursue something other than friendship… Duuuhhh… He didn’t even ask if I was single!!! “I am like married, dude.” I know it was not the best reply but whatever I was shocked.
No wait the shock came later. He didn’t even want to ask me out, you know to get acquainted. He wanted to have sex. That’s right… Some stranger wanted to text me so he could have sex with me….
His text said: “you know if a guy ever wants to go do something like go for a coffee…that means he wants t0 have sex”.
WTF
wtf
Since when does going out for coffee with someone equals to that?
I was watching “Sense and Sensibility” at the time of above mentioned texting. (Yes, the one written by Jane Austen, and yes the film has Kate Winslet and Emma Thompson in it.) I was stunned by the difference between the way guys were acting in the movie and the douche bag that was typing messages and sending them to my phone… At that moment I felt that both romance AND common courtesy were dead. As dead as the roadkill that gets run over, by car wheels, so many times that it becomes a part of the road.
After a few dozen minutes of rage I have returned to my calm state of modern being. Even in our modern times, when romance is so scarce and common courtesy is hard to get, everyone is still aware of time. I mean really if it was all about sex, why not just start a conversation with that? I would politely said: “f*** off, I am married, AND never text me again”. Three lines of text, max. There was no need to waste all that time.
Plus, next time a guy texts me about ‘doing something like going for coffee’ I might think about it twice.
No friendship intended; it was a booty call. Next time, Marco Polo, if you decide to make a call like that I recommend you do not waste your time- instead go for a stroll on the 3rd.